State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 2D Anime Games in Saudi Arabia Q3 2021: Performance Overview

Explore the performance trends of the top 5 2D anime games on a unified platform in Saudi Arabia during Q3 2021, based on Sensor Tower data.

Top 5 2D Anime Games in Saudi Arabia Q3 2021: Performance Overview

In the third quarter of 2021, the top 5 2D anime games in Saudi Arabia showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game’s metrics, based on Sensor Tower data.

Lily Diary from SeyeonSoft Co., Ltd. experienced significant fluctuations in weekly downloads, peaking at around 28.8K in mid-July. Weekly revenue for the game saw a general upward trend, reaching approximately $161 in the last week of August. The number of weekly active users also showed a peak in mid-July at around 51.8K before gradually declining to about 38.3K by the end of September.

Lily Diary from Lunime Inc. had a stable performance in weekly downloads, with a slight increase towards the end of the quarter, peaking at around 9.1K in early September. Weekly revenue saw a notable increase in the first week of September, reaching approximately $112. The game maintained a consistent number of weekly active users, hovering around 50K to 56K throughout the quarter.

The performance of Vlinder Princess: Dress Up Game from 丹 苏 showed a notable increase in weekly downloads, peaking at around 13K at the end of August. Weekly revenue remained relatively low, with the highest being around $11 in the last week of August. The game’s weekly active users saw a peak in late August with approximately 29.9K users.

YOYO Doll: Girl Dress Up Games from Beijing Sanyi Mutual Entertainment Technology Development Co., Ltd. showed impressive growth in weekly downloads, reaching around 19.4K by the end of September. The game also saw a significant increase in weekly active users, peaking at approximately 43.3K in the last week of September.

Finally, Gacha Club from Lunime Inc. maintained a steady number of weekly downloads, with a small peak of around 7.5K in early September. The game consistently held a high number of weekly active users, peaking at approximately 98.7K in early September.

For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021